From the creators of Who Smarted? comes Mysteries About True Histories (aka M.A.T.H.), a podcast for kids where every episode promises an exhilarating mix of adventure, comedy, and educational exploration! Follow along as Max and Molly are recruited into a secret order of Problem Solvers who time travel while solving logic and math problems created by their arch nemeses, The Troublesome Trolls.
// Hey M.A.T.H. fans! Many of you already know our sister show Who Smarted? — and Trusty Narrator has a HUGE secret to share. Who Smarted? is launching The Encyclopedia of Smarting — a brand-new series of beautiful, fact-packed books covering all the topics kids… //
// WOW! If you love MATH - you probably know about Who Smarted? and the Trusty Narrator. Kids in the Who Smarted? Podcast Camp are making amazing podcasts! You can join now and start anytime - including real support from Trusty and the MATH show creator Adam "T… //
// Episode Description: After successfully turning the POGS’ Prediction Calculator against itself, Max and Molly discover the system has evolved beyond its programming and is now consolidating power inside the iconic Atomium in Brussels, Belgium. To shut down the… //
// Episode Description: After avoiding being hacked – the POGS begin uninventing useful inventions such as electricity, cars, and even shoelaces, Even worse, Max and Molly realize the destructive prediction algorithm is spiraling out of control. Aunt Murgatroyd c… //
// Episode Description: After gaining Aunt Murgatroyd’s reluctant approval to work with Mr. Conklin, Max and Molly face their biggest coordination challenge yet: shutting down five POG servers across time simultaneously. When Conklin proposes uploading a secret v… //
// Episode Description: While hiding out at an overnight sleepover at the London Science Museum, Max, Molly, Charlene, and Katrina search for the final hidden POG server. Along the way, they’re forced to work with Mr. Conklin, their old Math teacher and former tr… //
// Episode Description: With the Time Radio repaired, Max and Molly learn the location of the final POG server — hiding in plain sight at the London Science Museum. Joined by Charlene and Katrina, they must use algebra, fractions, and logical patterns to narrow t… //
// Episode Description: When the Time Radio malfunctions, Max and Molly accidentally jump to the wrong time and place — landing on a volcanic island moments before the historic Krakatoa eruption! To fix their device, they explore buoyancy, density, and the physic… //
// Episode Description: The day starts with Max trying to score goals on the soccer field – but ends with the Problem Solvers trying to meet their goal of finding the next server. This takes them back to Ancient Greece and the legendary Colossus of Rhodes statue… //
// Episode Description: The Problem Solvers follow a musical clue back to 17th-century Istanbul, where math, music, and history collide at the workshop of legendary cymbal maker Avedis Zildjian. Using solfège, fractions, percentages, and number patterns hidden in… //
// Episode Description: The Problem Solvers search for a hidden POG server in Oshkosh using Math, maps, and an unexpected clue from an old pneumatic tube system. As they calculate area, distance, and city blocks, tensions rise over trust, teamwork, and Charlene’s… //
// Episode Description: To stop the POGs’ prediction network, Max and Molly realize they need help—and fast. However, they are torn on whether or not they can trust Charlene. To test her honesty, they recreate an experiment with a “lost” wallet stuffed with cash… //
// Episode Description: During a break while playing Bingo – Max and Molly discover how probability shapes games of chance—right before a mysterious emoji message pulls them back into the hunt for the POGs. A hacked toy, a glitchy wi-fi signal from 1998, and a ma… //
// Episode Description: While warming up indoors on a snowy day, Max and Molly review their mysterious clues about the POGs—until Max’s Alexa begins acting strangely. Decoding a message leads them to the famous toy store, FAO Schwarz, in 1998, where they overhear… //
// Episode Description: Summoned to a High Tribunal – Max and Molly must defend their claim that a Mole has infiltrated The Order of Problem Solvers. After passing a high-pressure test, they argue their case—but nothing goes as planned. But in a twist, they disco… //
// Episode Description: It’s the holidays, and Max and Molly are ready for two weeks of cookie-eating and cocoa-sipping—until a mysterious package arrives down the chimney. When the gift leads them to a riddle-filled party at Problem Solver HQ – fun Math games tu… //
// Episode Description: Max and Molly suspect one of their own might be a Mole inside the Problem Solvers. But when their investigation takes them on a mission to ancient Europe to save… cabbage, things spiral out of control—literally. As they battle Trolls, numb… //
// Episode Description: When Charlene mysteriously vanishes “to Oz,” Max and Molly follow her back to 1876 Melbourne, Australia—just in time for a famous horse raise known as The Melbourne Cup. There, they meet 11-year-old jockey Peter St. Albans and his horse Br… //
// Episode Description: After soccer practice, Max and Molly stumble onto a new mystery when Max’s soccer Coach hands out bizarre “Zen” playbooks filled with riddles and impossible strategies. As they calculate the odds of success on the field, the pair begins to… //
// Episode Description: Max and Molly suspect their teachers, Mr. Avogadro and Mr. Zimmer, of plotting to change history—only to discover the two are secretly obsessed with role-playing games! Their investigation takes them back to 13th-century France, where the… //
// Episode Description: Max and Molly suspect that Mr. Avogadro’s student book club may be a front for Mole recruitment. Using Math to calculate reading goals, averages, and even a new “Suspicion Number” system inspired by mathematician Paul Erdős, they try to na… //
// Episode Description: Max and Molly follow a tip that the POGs’ delivery recruits are meeting up at a Beatles’ concert in Liverpool, 1960. There, they not only enjoy seeing the Fab Four rise to fame but also discover their old teammate Katrina has been unwittin… //
// Episode Description: Max and Molly attempt to infiltrate the POGs by applying for a mysterious “Mole job” that sends them 2 million years back to Olduvai Gorge. There, they discover Homo habilis, early human tools, and the dangers of altering history—better kn… //
// Episode Description: Max and Molly are sent to Nazi-occupied Paris in 1941, where they team up with legendary entertainer and undercover spy Josephine Baker. Together, they climb the Eiffel Tower, use trigonometry to calculate distances, and smuggle secrets hi… //
// Episode Description: When a flyer leads Max and Molly to new POG activity, Aunt M sends them to the Great Wall of China in 1601. There, they discover that what locals think is a terrifying “monster” is actually a POG transmission antenna. With the Commander ea… //
// Episode Description: Max, Molly, and Rufus are pulled into one of Alaska’s most legendary true stories: the 1925 Serum Run to Nome, Alaska. Teaming up with mushers like Wild Bill Shannon, Leonhard Seppala, and famous sled-dogs Togo and Balto, they brave blizz… //
// Episode Description: While erasing doodles for extra credit, Max and Molly stumble across a secret message from Aunt M hidden in the margin. It leads them to Burlington Bunker, a Cold War-era underground city in Corsham, England, where mysterious Morse code tr… //
// Episode Description: When Max and Molly receive a mysterious telegram, it sends them straight to the North Atlantic—just in time for the Titanic disaster. Luckily, they are aboard the RMS Carpathia – the ship that came to the rescue of the Titanic’s passenger… //
// Episode Description: Trolly Moly the Trolls are back! A surprise messenger sends Max & Molly off to ancient Egypt to stop the Trolls from sabotaging the legendary Lighthouse of Alexandria. Can they decode a watery weapon, navigate nautical math, and save one o… //
// Max and Molly follow a cryptic ice cream clue to the snowy peaks of the Himalayas, where they meet a Sherpa named Amarita and learn about the legend of the Yeti. As they explore the region’s history, they uncover how myths can protect culture, ecology, and eve… //
// Episode Description: When a marching band practice turns into a math-filled magic show, Max and Molly stumble upon suspicious activity involving real moles, fake teachers, and a very old-school printer. Can they figure out what the POGs are planning before it'… //
// Episode Description: Max and Molly team up with a surprising ally—Aunt M’s teenage boyfriend Murph—as they race to help save the Apollo 13 astronauts from disaster. But strange things are still happening in the time-warped school, and Charlene’s mysterious ass… //
// Episode Description: Max and Molly are shocked to discover their school has mysteriously time-warped back to 1970—and so has Aunt Murgatroyd, who’s now a teenager again. As they navigate outdated vending machines, retro slang, and payphones, they realize somet… //
// Episode Description: Max and Molly try to decode a mysterious POG message hidden in the Statue of Liberty's torch, but they are overwhelmed by permutations—until a clue from a previous mission shines new light. The clues lead them to 16th-century France, where… //
// Episode Description: When a poetic message in a bottle leads Max and Molly back to 1835, they dive into an underwater mission to help Charles Darwin collect marine life for scientific study. Outfitted with SCUBA gear, they descend 99 feet into the ocean, facin… //
// Episode Description: When Aunt Murgatroyd reveals a fractured Time Radio crystal is the cause behind Max’s missing soccer cleats, Molly’s misplaced drumsticks and a poorly timed time travel – the Problem Solvers are sent back to the Centennial International Ex… //
// Episode Description: As Max and Molly dive into Shakespeare’s ‘Much Ado About Nothing’ they discover just how dangerous misinformation can be—both on stage and in real life. Their mission sends them to India in 1930, where they meet Mahatma Gandhi in prison an… //
// Episode Description: Max is unhappy that his new soccer Coach is making him play defense until – a surprise mission sends him and Molly into the middle of the Battle for Rhodes in 305 BCE! There, they encounter the colossal Helepolis Siege Tower, built to lay… //
// Episode Description: Max and Molly must travel back in time to ancient Korea to take on a master of Baduk, a legendary game of strategy known today as “Go.” If they win they’ll secure a cryptic scroll containing a list of POG moles. But how do you beat a maste… //
// When Molly’s drumsticks mysteriously vanish, she and Max uncover a musical mystery leading them back to Ancient Egypt. Tasked with intercepting a secret message hidden in the Great Pyramid of Giza, they must use Math, musical scales and historical knowledge to… //
// Max and Molly arrive for the first day at their new school named after H.G. Wells—only to discover things may not be what they seem. A mysterious new classmate and a message from Aunt Murgatroyd kick off a new mission involving time travel and an undercover th… //
// Max and Molly are graduating out of the First Level of Problem Solvers -- however the ceremony is interrupted when the lights go out. When the lights come back on —their gold Problem Solving medals are missing! From here, a riddle leads them to ancient inven… //
// The wait is over! The brand new season of Mysteries About True Histories is starting on Thursday 5/15!Max and Molly are back to use Math, History, Geography and Logic to take on a new, even more devious enemy -- THE POWER HUNGRY P.O.G.S.!Join Max and Molly on … //
// Hey Problem Solvers! Thanks for making season 1 of Mysteries About True Histories so much fun!… //
// Aunt Murgatroyd is back to challenge potential problem solvers with more riddles, puzzles and problems! This time you’ll need to put some basic Math skills to work in order to stop the Troublemaking Trolls from sabotaging the Transcontinental Railroad (the fi… //
// In the Season 1 Finale – Max, Molly, and frenemies turned friends, Brad, and Katrina travel to the Tang Dynasty in 618 China to save the invention of ice cream from the Trolls’ sabotage. But with Mr. Conklin always one step ahead, can they truly save ice cream… //
// In the thrilling conclusion of The Case of the Vanishing Votes, Aunt Murgatroyd follows the Trolls’ trail to Gettysburg and beyond. Can you help her crack a tricky puzzle, travel to Washington, D.C., and stop the Trolls from rewriting history by tampering with… //
// Max and Molly board a train to Baltimore to ensure the safety of a historic ice cream shipment, only to uncover a Troll plot that threatens to erase the Blues from New Orleans—and with it, the evolution of American music! Racing against time, they follow the T… //
// Aunt Murgatroyd is back to challenge potential problem solvers with more riddles, puzzles and problems! This time, Aunt M travels to Ancient Athens, the birthplace of democracy, only to find the Troublemaking Trolls have been stealing votes! Can you help Aunt … //
// This episode begins with good news and bad news. The good news is, Max brings ice cream back. The bad news is, he miscalculated and ice cream is now sour. However, Aunt Murgatroyd gives Max and Molly a free pass to go back and figure out where they went wron… //
// Aunt Murgatroyd is back to challenge potential problem solvers with more riddles, puzzles and problems! This time the Troublemaking Trolls are Air Traffic ConTROLLING—by hacking computer systems and crossing radio signals. Can you help Aunt Murgatroyd defeat t… //
// Once again, Max is presented with a choice by Mr. Conklin (a secret Troublesome Troll)... rat out the other Problem Solvers and he’ll bring back ice cream. However, Max is able to pull a fast one and escape Conklin’s clutches. Then, using his knowledge of His… //
// Aunt Murgatroyd is back to challenge potential problem solvers with more riddles, puzzles and problems! This time the Troublemaking Trolls are looking to remove one of the most helpful pieces of punctuation, the comma! See if you can figure out where and when … //
// The Problem Solvers are taking a much-needed break for the holidays! All new episodes are back on January 7th. In the meantime, revisit this classic episode and brush up on your problem solving skills!… //
// The Problem Solvers are taking a much-needed break for the holidays! All new episodes are back on January 7th. In the meantime, revisit this classic episode and brush up on your problem solving skills!… //
// The Problem Solvers are taking a much-needed break for the holidays! All new episodes are back on January 7th. In the meantime, revisit this classic episode and brush up on your problem solving skills!… //
// The Problem Solvers are taking a much-needed break for the holidays! All new episodes are back on January 7th. In the meantime, revisit this classic episode and brush up on your problem solving skills!… //
// After encountering a strange creature, Max & Molly go back in time to the San Diego Zoo in 1923. There they discover a zookeeper had once tried to make all the animals seem more frightening to lure in curious customers. This includes the guinea pig with fake … //
// Aunt Murgatroyd is back to challenge potential problem solvers with more riddles, puzzles and problems! This time the Troublemaking Trolls are looking to turn Pleasantville, NY into Fartsville, USA, courtesy of an indigestible carbohydrate called raffinose. Ca… //
// In a surprise move, Mr. Conklin comes to Max and tries to recruit him over to the Troll’s side! In return for joining the Trolls and handing over the Time Radio and names of other Problem Solvers – Mr. Conklin will reluctantly bring back ice cream. But if Max… //
// Aunt Murgatroyd is back to challenge potential problem solvers with more riddles, puzzles and problems! This time the Troublemaking Trolls are out to undermine Hammurabi’s Code—an ancient collection of laws that still has relevance today. Can you help Aunt Mur… //
// Max, in desperate need of ice cream, talks Molly into traveling back in time to Washington, DC in 1803. However, instead of getting ice cream from Dolley Madison, who was known to serve it to President Thomas Jefferson in the White House – Max and Molly are ne… //
// Aunt Murgatroyd is back to challenge potential problem solvers with more riddles, puzzles and problems! This time the Troublemaking Trolls are itching to rid Oshkosh of mosquitoes—and in doing so, throw the planet’s ecosystem out whack! Can you help Aunt Murga… //
// Aunt Murgatroyd is back to challenge potential problem solvers with more riddles, puzzles and problems! This time the Troublemaking Trolls have come up with a scheme to fill your home with garbage! Can you help Aunt M. take the trash, and the Trolls, out to th… //
// Max & Molly aren’t back home for long when they are sent on another mission by Aunt Murgatroyd. Of course, they still don’t have their time machine. But that’s OK, it turns out there’s a secret door in the back of the supermarket freezer. And speaking of fre… //
// Aunt Murgatroyd is back to challenge potential problem solvers with more riddles, puzzles and problems! This time the Troublemaking Trolls have gone back in time to see if they could instigate the dreaded Y2K computer bug and cause total chaos as computers fai… //
// Max & Molly, now separated from the others, manage to make their way back to Osh Kosh – only to discover they are 100 years in the past! While there, they come across a Troll plot to ruin the act of a young escape artist named…Houdini! Can our Problem Solver… //
// Aunt Murgatroyd is back to challenge potential problem solvers with more riddles, puzzles and problems! This time the Troublemaking Trolls are after the Domesday Book! (Pronounced Doomsday!) But don’t worry, it’s not as scary as it seems. The book is an 11th c… //
// The gang escapes from one tunnel only to wind up in another. Only this is no ordinary tunnel – it’s The Crystal Caves which can act like a time machine if used correctly. Unfortunately, the Caves are beginning to flood. Luckily, HG Wells, famous author of th… //
// Aunt Murgatroyd is back to challenge potential problem solvers with more riddles, puzzles and problems! This time the Troublemaking Trolls are road raging against the machine—specifically traffic lights! Can you help Aunt M. answer a series of riddles to help … //
// Following the clues left behind by Aunt Murgatroyd, the Problem Solving quartet of Max, Molly, Katrina and Brad have finally found her. However, the reunion celebration is short-lived as they discover they are caught in a Troll trap. However, this isn’t the … //
// Aunt Murgatroyd is back to challenge potential problem solvers with more riddles,puzzles and problems! This time the Troublemaking Trolls have set their sights on Tesla—no, not the car, the inventor – Nikola Tesla! Can you help Aunt M. answer a… //
// The Problem Solving foursome of Max, Molly, Katrina and Brad follow clues from Italy to 1697 London in search of Mr. Conklin and Aunt Murgatroyd. There they encounter a giant hedge maze. Using their mathematical skills, they are able to work their way to a s… //
// Aunt Murgatroyd is back to challenge potential problem solvers with more riddles, puzzles and problems! In this episode, the Troublemaking Trolls have their sights set on stopping Francis Bacon from publishing an important book which helped introduce the Scie… //
// After being thwarted by the Trolls & Mr. Conklin once again - our Problem Solvers are able to figure out another riddle clue from Aunt Murgatroyd and wind up in Florence, Italy in 1503. But before they can find Aunt Murgatroyd, they need to solve an argument … //
// Aunt Murgatroyd is back to challenge potential problem solvers with more riddles, puzzles and problems! This time the Troublemaking Trolls are messing with people’s mornings by swapping out their coffee beans at the local coffee shops! Can you help Aunt M. an… //
// Max & Molly, joined by Katrina & Brad, are hot on the trail of the missing Aunt Murgatroyd. Following a clue Aunt M. managed to sneak out to them, they head first to a Hotel in Madrid, Spain in 1924 and then to a palace in Thailand in 1336. Whoever said trac… //
// Aunt Murgatroyd is back to challenge potential problem solvers with more riddles, puzzles and problems! This time the no good, Troublemaking Trolls are trying to infest a beautiful island ecosystem with pesky, long-tailed rodents! Can you help Aunt M. figure … //
// Due to the Trolls’ less advanced time machine, Max & Molly are forced to bring in new recruits to help them on their mission. Not knowing who they can trust, Max makes the case for Katrina; while Molly suggests Brad. It’s bad enough having to work with your f… //
// Aunt Murgatroyd is back to challenge potential problem solvers with more riddles, puzzles and problems! This time the Troublemaking Trolls are hiding secret messages in old, Apple Macintosh computers. Can you help Aunt M. hack into the computers and decode t… //
// With their ‘time radio’ now in the clutches of the Trolls, Max & Molly must figure out another way to travel time to solve mysteries & find Aunt Murgatroyd. That’s when they realize that the Trolls also travel through time. If they can find and operate the T… //
// Aunt Murgatroyd is back to challenge potential problem solvers with more riddles, puzzles and problems!… //
// Max & Molly desperately try to locate Aunt Murgatroyd using the time on a stopped watch that Aunt Murgatroyd managed to send them. The problem is, because the Trolls can travel time too – Aunt Murgatroyd could be anywhere and any time! But just when they thi… //
// Aunt Murgatroyd is back to challenge potential problem solvers with more riddles, puzzles and problems! This time you’ll need to figure out some tricky Chess related puzzles to keep the Troublemaking Trolls from sabotaging a famous World Chess Tournament in 1… //
// Max & Molly, with some help from Brad, break into Mr. Conklin’s office to look for clues to Aunt Murgatroyd’s whereabouts. There they discover that Mr. Conklin and the Trolls aren’t done uninventing fun things. Next on the list… Play Doh. It’s up to Max & Mol… //
// Aunt Murgatroyd is back to challenge potential problem solvers with more riddles, puzzles and problems! This time you’ll need to put some basic Math skills to work in order to stop the Troublemaking Trolls from sabotaging the Transcontinental Railroad (the fi… //
// The Troublemaking Trolls, led by a revenge-seeking Mr. Conklin, take advantage of Aunt Murgatroyd’s helpful nature and set a trap for her at her favorite newsstand. Now she is being held in the kitchen of a troll-run bakery. However, Aunt Murgatroyd is too cr… //
// Aunt Murgatroyd is back to challenge potential problem solvers with more riddles, puzzles and problems! This time she has a riddle to solve that involves learning about ‘idioms’. Next, you’ll need to put some basic Math skills to the test to keep the Trouble… //
// Max & Molly return to the present only to discover that ice cream no longer exists! In fact, nobody has even heard of ice cream. Even more upsetting, the ice cream truck is now selling… VEGETABLES! In a state of shock (and denial) the kids head to the grocer… //
// Aunt Murgatroyd is always on the lookout for new recruits to join the Secret Order of Problem Solvers. On this first episode of Riddles, Puzzles & Problems!, Aunt M. challenges listeners to solve three different puzzles to see if they have what it takes to be… //
// After piecing together all the clues they've gathered from problem solving, Max & Molly finally know the right time and place to go back to with their time machine. Their mission: travel back to Ancient China to stop the Trolls from un-inventing ice cream! … //
// Max & Molly search the office of Mr. Conklin (a Troublemaking Troll masquerading as a Teacher). They discover clues leading them back in time to witness a young Mr. Conklin losing an Academic Contest due to his hatred of ice cream. Could this incident someho… //
// Max & Molly decipher the number and letter clues, left behind by the Trolls, that they've collected from their last 10 missions. They realize they probably add up to a date. But which is the day and which is the year? To try and find out, they begin entering… //
// After first trying to put together the clues they've assembled from their previous missions, Max & Molly are sent to Wales in 1971 to stop the Trolls from causing trouble on Decimal Day.… //
// Max & Molly head to Ancient Rome to help a hero named Hero flood the Colosseum for an epic Naval Battle. But it's not going to be easy. For starters they need to figure out whether certain numbers are prime or not. But that's not all. They're also going to … //
// Max & Molly go back in time to the 1962 World's Fair in Seattle, which is showcasing the inventions of the future. But since they are from the future they know what did or didn't make the cut. But that's not the reason they are there. Instead, they are on a… //
// After being delayed by construction on the way to school, Max & Molly go back in time to settle a dispute about the building of the Diolkos, an important road in Ancient Greece. At first, they are accused of stealing and thrown in the dungeon. But by using Mat… //
// Max & Molly travel back in time and meet famed author and humorist Mark Twain (writer of Tom Sawyer & Huckleberry Finn). Together the three of them must help get President Abraham Lincoln to Gettysburg, by train, in time to deliver his famous speech. But it … //
// After a quick confrontation with Mr. Conklin (a Troll working as a Teacher), Max & Molly are sent to the Internation Space Station (ISS) orbiting Earth at 18,000 miles per hour! It seems the ISS is moving further out into space because the Troublesome Trolls … //
// After calculating just how fast Molly can run, the Problem Solvers are summoned to Hawaii in 1969, just after the first Moon Landing.… //
// Max and Molly are needed in 1665 England to make sure nothing stops Sir Isaac Newton from coming up with his theory of gravity!… //
// After discovering their Spanish Teacher may be a friend of the Problem Solvers, Max and Molly are sent to 250 C.E. Mexico to help an Aztec community save their crop harvest. An angry rain God who has been making it rain for weeks!… //
// After a close call with Brad eavesdropping on them, Max & Molly head to 1684 Amsterdam in the Netherlands to stop the Troublesome Trolls from lowering the measurement of seawater and causing chaos in this canal-filled city.… //
// After Molly teaches Max a fun way to guess any number someone is thinking of, the Problem Solvers are sent on a mission to Peru. They must prevent the Troublesome Trolls from erasing ancient carvings of people and animals that are the length of 3 football fiel… //
// After discovering a secret Troublesome Troll Calendar in their teacher's office, Max and Molly are sent on a mission to 1623 Constantinople, Turkey. This time, they need to help Avedis Ziljan, the maker of the famous Ziljan drum cymbals.… //
// After trying to get their prized jade dragon back from Mr. Conklin (their teacher who is secretly a Troublesome Troll!), Max and Molly are sent on a mission that takes place in 17th Century, England. They’re tasked with helping a Hat Maker solve a riddle posed… //
// Max and Molly are officially settling in as Problem Solvers! This time, they’re headed to Ancient Greece to meet up with famed mathematician and architect Pythagoras.… //
// It’s time for Max and Molly’s first mission as Problem Solvers! Destination: early 19th Century China. The famous Pirate Queen Zheng Yi Sao needs help smuggling some cargo that was stolen by the Troublesome Trolls.… //
// Max and Molly discover they had the same dream only to later realize it wasn't a dream! They had actually traveled back in time thanks to the time machine Max's Aunt Murgatroyd sent them. But why? And how?… //
// Max and Molly are playing video games after school when they're interrupted by a mysterious message from Max's Aunt Murgatroyd. Suddenly, they're on a mission that's going to change their lives forever!… //
// Welcome to Mysteries About True Histories (aka M.A.T.H.)! Premiering on April 18th.… //
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