What happens when a 45-year-old who grew up on role-playing games sits down to play with his kids? Welcome to Dads 'n Dragons, a live-play D&D podcast in the world of Ravnica and Theros. I’ve always wanted to share this hobby with my kids, and when the time came I thought it would be easy! I was wrong. In Dads ’n Dragons you’ll hear unique takes on role-playing, on problem solving, and dumb jokes that you can’t get anywhere else.
Follow the gang on Twitter @dadsndragons for the latest updates!
Parent info: Dads 'n Dragons is recommended for ages 6-10 and 11 plus. It's a Story led show that should be listened to in order. Made in the USA, it's about DnD and Fantasy for kids. Launched in 2019, it has 2 seasons.
We can't find that particular episode - it might have been renamed, or removed by the podcast maker, but you can still browse all their other episodes here.
With Skylar running dry on spells, the heroes have to face an enemy who is resistant to most attacks and only gets stronger the more they slash it up.
Turlen is feeling a little of Iroas' disfavor and has to act fast to nip this new cyclops religion in the bud. Meanwhile, an old enemy resurfaces, causing trouble.
Yarven discovers the spell "Goblin Missile" and it's much more effective than plain old "Magic Missile". Meanwhile, Turlen and Skylar accidentally start a new religion.
When the plan to save the town relies on Yarven coming up a good bluff, anything could happen. Meanwhile, Zofvys has to reconcile how to best show his devotion to Phenax.
A pair of monsters reveal the survival of an old enemy.
Our new devotees must now learn what it means to become champions. They set out again for Setessa, but have a portentous dream the first night. Along the way, they stop at Listes and discover a problem they might be able to help with.
Zofvys has to solve a riddle to prove he's got what it takes as a follower of Phenax. (While Ryan has to prove his worth as a DM by coming up with one on the spot!) Yarven's marathon race to Nylea's archery competition finally has the finish line in sight! Tr…
Yarven hits another roadblock en route to meet his important deadline. On the other side of Meletis, Skylar faces a challenge of wits. Is he smart enough to prove he's worthy of Purphoros' favor? Trials and tests await, to prove their devotion.
Yarven is racing against time to show Nylea he can master her favored weapon. Meanwhile, Turlen's strength is called into question, via single combat! Trials and tests await, to prove their devotion.
Now in Meletis, our heroes must learn what it really means to be devotees of these new Theros Gods. Trials and tests await, to prove their devotion!
Leaping Lizards! Our heroes have found a new friend, but she, and they are all polymorphed! Who is this new reptilian friend, and what will it take to escape Circe's trap?
We arrive at the capitol city Meletis, where Yarvin gets some cryptic information about Nylea.
Our heroes find all is not right with the menagerie and in the fight to reveal it they discover they are not the same after their trip to the underworld.
Back in the land of the living, the group takes a job protecting a caravan on their way to Meletis. Along the way, they learn more about the Gods of Theros, but also have to resolve a moral quandary.
Our heroes return from the Underworld of Theros to resume their journey to find a way home to Ravnica. On their way back, they are treated to a vision of the Gods who have been watching over them.
In part 3 of Ordeal of Erebos, guest dungeon master Dan Wells spins a story that takes our heroes deep into the mythology of Theros. Stuck in the underworld of Phylias, they have to face the gladiator pits before they can find a map to get them back to the lan…
In part 2 of Ordeal of Erebos, guest dungeon master Dan Wells spins a story that takes our heroes deep into the mythology of Theros. Stuck in the underworld of Phylias, they strike a deal and embark on a perilous journey to try and return to the land of the li…
In this special episode on our Mythic Odyssey, guest dungeon master Dan Wells spins a story that takes our heroes deep into the mythology of Theros. The chances of them making it through alive? Well, only Erebos can answer that.
Fight a whole village? Why not? Our heroes stumble across the influence of Mogus, God of Slaughter once again (See episode 20-22).
The heroes meet a new friend and get to know some natives of Theros. At a local feast, things go about as well as you would expect.
The heroes of Ravnica wake up to find themselves in a strange new world. The gods of Theros have something big planned for them. Find out what fate has in store now!
The Guildpact Heroes find out who is pulling the strings, but when the dust settles, not all of them will be able to tell the tale.
Five little heroes. Do they dare go through the spooky old door? Of course they do!
Our heroes are reunited with Talia and head into the depths of a Simic laboratory to discover the origins of the strange dragonborn she rescued. Lets go!
Tiger and the dragon keeper finally make it to safety, but will Zofvys lead them into the clutches of something more sinister?
Skylar and Turlen team up to try and get the younger dragons to safety.
The younger dragons can't stay out of trouble, but Yarven comes to the rescue!
It's finally here! A very special episode of *Moms* and Dads and Dragons where our youngest dragons help us kick off the latest story arc. Talia is back with a new lead on a story that could upend control of Ravnica completely!
It's festival day, come explore the wild and eclectic atmosphere at the great market in the Selesnya Conclave.
It's the end of the party-splitting and the end of the line for Rakdos if the group can't stop Chagrach's plot.
Things get out of control at the Arena for Skylar, Turlen, and Yarven, but Zofvys' discovery makes everything suddenly clear.
The Tenth District colosseum has been rebuilt, but strange events surrounding its grand re-opening have our heroes suspicious. Also in this episode, I totally lie to the players so they don't spoil something. I'm not telling you what it is either!
The party faces death by petrification as they confront the gorgon, Ludmilla, in the Golgari underbelly of Ravnica.
Talia leads the way into the underbelly of Ravnica to hunt down Ludmilla, last surviving member of the Sisters of the Stone Death.
The group investigates a strange entry found in Talia's notebook and tries to stop a magical killer from striking again.
With three guilds at each other's throats and reporters watching, will "Guild War!" be tomorrow's headline? Our normally brash heroes have to think fast and talk faster to get themselves out of this jam.
A clash in the Gateway Plaza pits the heroes against not two, but three feuding guilds!
It's time for the midwinter festival, but an Orzhov lawyer has a plan to put an end to all the festivities! Tune in for this special double-length holiday episode and see if the heroes of the War of the Spark can save the Midwinter Queen as well.
Can our heroes survive the incursion into Rogar's camp? They've got one shot, because the challenge with Borborygmos is tomorrow!
The group runs into trouble as they try to sneak into Rogar's camp. We learn that Yarven's war hammer makes a *bonk* noise.
The team's plan to deal with the druid spying on them launches with 'Step One: Jump him'.
Turlen gets a request for aid from his neice, Fifiline, but it leads into the dangerous Gruul lands known as the Rubblebelt. Ryan learns that letting players name NPCs sometimes means he has to say "Fifiline" for several episodes.
Yarven tries to save some civilians, Skylar tries to save Yarven, Turlen tries to save the whole group, and Zofvys tries to save... Ravnica? Find out in the epic conclusion to the War of the Spark!
Our heroes stand in awe as they realize legendary dragon Nicol Bolas has brought war to Ravnica. Outmatched, for now all they can do is run and survive. Amidst the chaos, they must defend the helpless against those with no mercy, both foreign and Ravnican.
Invasion! Zofvys, Skylar, and Yarven enlist the help of dwarven cleric, Turlen, to save innocent citizens from zombie marauders. In the background, an epic battle between planeswalkers brings war to Ravnica.
Krenko is determined not to go back to prison, so it's going to take the skills of all three heroes to keep him from getting away. Tune in for part two of the warehouse fight here!
The trap to capture Krenko is sprung! Can Zofvys hold out until help arrives? Will Krenko get away? Will there be exploding goblins? This episode guaranteed to answer at least one of those questions.
The gang convinces Falish to lead them to the shipment drop-off so they can finally meet Krenko, but things don't go as smoothly as they plan.
Our unlikely trio of heroes accepts a mission to find Krenko, a goblin mob boss, and bring him back to justice.
The gang gets out of a sticky situation, gets to know each other a little better, and gets a new mission from a mysterious official.
A Goblin, a Minotaur, and a Tiefling walk into a coliseum, but the fights get interrupted for something much bigger. In this first episode we kick off a D&D campaign in the city-plane of Ravnica and explore what it's like to play D&D with your kids. Listen a…
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