A 5th edition D&D actual play podcast of a dad playing Dungeons & Dragons with his daughters for the last eight years. The podcast started when the girls were eight-years-old, and now that they are teenagers, we have started on our second campaign. Dungeons & Dragons & Daughters is a proud member of the Block Party Podcast Network.
Parent info: Dungeons & Dragons & Daughters is recommended for ages 6-10 and 11 plus. It's an Episodic show that can be listened to in any order. Made in the USA, it's about DnD and Fantasy for kids. Launched in 2017, it has 1 season.
We can't find that particular episode - it might have been renamed, or removed by the podcast maker, but you can still browse all their other episodes here.
This is part 2 of this adventure. TBD sneaks into Endelyn’s room; they find Willow’s brother, Broseph; and then they come face-to-face with Endelyn herself, the dame of unhappy endings. This is a heavy combat episode, and the group accomplishes a milestone w…
This is part 1 of this adventure. The group comes back together, and with no negative consequences. No, really! The acrobatic twins, Gleam and Glister, are reunited and both Lyrup and Willow do their very best to convince them to stay and help with Endelyn …
TBD splits the party! Most of the group goes with Stagefright, the goblin stage manager, to put on a play for Endelyn, while a smaller group goes off to find the prison in Motherhorn to find Gleam’s twin sister and Willow’s brother! Improv and acrobatic skil…
TBD makes it to Motherhorn to do all the things! They are looking for Willow’s little brother, Brosef. They are looking for Gleam’s sister. They are looking to help the people of the fey wild get out from under the shadow of the Hourglass Coven. And when t…
True to their new slogan, TBD chooses death with the troupe of eight perytons that have been making Alagarthas’ life miserable in his attempt to light the beacons and get home. In this episode, we officially make the switch to Dungeons & Dragons 5.5 rules and…
The beginning of this episode gets serious as we discuss the impact that ICE has had on the state of Minnesota. Parents use your discretion.
TBD makes their way out of Thither and towards Yon. But before they leave Thither completely behind they run into another resident that seems to have a case of mistaken identity. Eventually the group does make it to Yon, with Squirt’s help through the mounta…
The breakfast dudes have to deal with Skabatha the hag’s really angry garden! But it’s not like a vegetable garden, and Pinky really has to show off her spells for the group to get through it. The group figures out where they want to go next, and Tude adopts…
With the group divided in Skabatha’s stronghold of Loomlurch, Lyrup works on freeing the prisoners in the kitchen, while the entire rest of the party moves on to Skabatha’s bedroom to find their lost things. Lyrup is successful through stubborn tenacity - whi…
The group tries to move through Skabatha’s fallen tree lair as quickly as they can while the hag is distracted. In this episode, we also level the characters to level 5 as they satisfied this adventures’ milestone leveling requirement of encountering a hag fo…
TBD meets Will of the Feywild and his Getaway Gang! A number of new characters of interest are in the gang and the groups join forces to execute Will’s daring plan on Loomlurch, Skabatha’s home. TBD executes their part of the plan, with the usual hijinks and…
The group tangles with the invisible orc and defends the unicorn, Lamorna! After getting some useful information on the state of affairs in Prismeer (the realm made up of Hither, Thither, and Yon), and its different areas ruled by the Hour Glass Coven of hags…
Wow it’s been a while! The group talks to a kind stranger in a cave. They talk to a kind centaur in a forest. And then they head off to talk to who they hope are kind children that can help The Breakfast Dudes deal with Skabatha, or Granny Nightshade as she…
The Breakfast Dudes return to the fey wild and get thrown right back into the action as the time frozen goats resume their charge! The players need some reminding on mechanics of their classes but they get there eventually! After dealing with the goats/red c…
TBD gets an unexpected visit from Nictoo, the Winter Wizard! Nictoo apparently has the ability to freeze time to take our heroes briefly away from the Fey Wild and to the North Pole to deal with a wayward elf that has stolen Nictoo’s magical tome of Naughty &…
TBD makes a deal with Bavlorna, with some consequences that will come up later. They then devise a plan do escape Hither with some new allies, rescue others, and travel to Thither where Skabatha is now the group’s focus. The Breakfast Dudes make falling out …
Sam, Birdie, and dad chat with Allison from The Kids Table on what it’s been like to play Dungeons & Dragons for over seven years.
The group manages to do some chores for Bavlorna without Pinky doing her chores dance. Both Willow and Lyrup find something they really really want in Bavlorna’s cottage, but only one of them is successful. The Breakfast Dudes also realize that time waits fo…
TBD enters Bavlorna’s cottage again. Solitude stays outside as everyone is still supposed to think he is dead after the trial by combat. Pinky, Lyrup, and Willow bravely venture back into the cottage in the middle of the lake. The group meets other resident…
The group survives, but where they wake up is not the best of situations. TBD gets a close and personal look at what “justice” looks like in Downfall after their disastrous first encounter with the hag Bavlorna.
The Breakfast Dudes sneak into Bavlorna’s cottage which rests in the lake in the middle of Downfall. They begin searching for the various lost things of members of the party and newly met individuals. This is where the group learns the hard way that there ar…
After shopping for longer than they probably should have, the group travels through the town of Downfall to find out more about the revolution before confronting Bavlorna, the hag and ruler of these swamp lands. Along the way they meet a depressed musician th…
After mourning the loss of the fire babies, the group explores more of Downfall. They meet a new, but rather creepy ally surrounded by talking severed heads. They meet the king! But more importantly, they finally agree on a group name.
The to be named group navigates the swamp of Hither. They encounter a number of the strange residents of this swamp land held in perpetual twilight. On the way to Downfall, the home of the hag Bavlorna, the group addresses a critical issue by naming the adop…
The group gives a master class in interrogation as they get information from the captured rabbit people. They learn a lot about where to find the hag Bavlorna, and the negative impact she has had on the land since she took over.
Our new group of adventurers leave the carnival behind as they step into the Feywild! This new environment and land will take some getting used to as it is a hot and dark swamp compared to the bright and festive carnival that the group was in previously. The…
The group of young adventurers decide to participate in a cupcake eating contest before going for a ride through the air on giant dragon flies! After getting their fill of cupcakes, they also meet a halfling bard that points them in the direction to find thei…
Our new heroes, Lyrup, Willow, Pinky, and Tude grab their tickets and enter into the Witchlight carnival! While Lyrup is directional challenged, the group does make their way to a number of different events in the carnival as they look for the things (and peo…
Session 0 for campaign 2! We're playing The Wild Beyond the Witchlight adventure!
We talk about everything we’ve done over the last six years. We talk about what we didn’t do. We also say at the beginning of this we’re not playing Dungeons and Dragons, but we play a little bit at the end!
This is it! The campaign finale!
Mishakal gives the three musketeers an emotional decision, one that will decide the fate of the entire universe.
It finally happens! The group comes face-to-face with their arch-nemesis, the vampire Christopherson!
The couple of days that the three musketeers promised to the scientists are almost up. Before the group can be let go, Meme, Gallexy, and Fat Deb try to find some answers, and take closer look at the experiment that Dr. Christopherson is working on.
Trapped in a strange world, Fat Deb, Meme, and Gallexy (and Mr. Bokbok) try to figure out how to get home after getting arrested by the police. Everyone seems to be really interested in where the gang came from, and a couple of scientists think that the muske…
Christopherson shows the girls what the world would be like without him in it. And it’s not at all what they had expected. Although, if the three musketeers are in it, it has the usual hi jinx, arguing, and whiskey drinking that you would normally expect.
Meme, Gallexy, and Fat Deb finally find out what’s going on inside of Mount Olympus since the Fireforge Dwarves had taken over. They find some old friends, who aren’t in the best of shape, and finally, they come face-to-face with Christopherson!
The group faces off against the powerful Lich, Acvellan. The group does their best against the powerful undead wizard on the cliffs of Mount Olympus!
Our seventh (and maybe last?) out of the dungeon episode. We review the changes to the girls' characters now that they are level 13!
After the test of the Muskelator results in a disaster, the group splits up with different approaches to get into Mount Olympus that has now been taken over by the Fireforge dwarves. Fat Deb reveals how terrible she is at impersonations, Meme shows how far sh…
Mount Olympus is a very different place compared to the last time the three musketeers were there. The group explores the small town Fizzlebottom, which rests at the foot of the mountain, and they run into an old acquaintance. The group gets into a fist figh…
The group reaches Miam, the once great capital city of the human kingdom. But it has since been abandoned after Christopherson’s demon infestation took over the city. The group prepares to get everyone back to Mount Olympus over the next couple of days, whil…
The group travels as quickly as they can away from the fight with the Lich and the Death Knight. But now it’s a race against time as Fat Deb, Gallexy, and Meme dash with the other musketeers (and the dozen or so Atlantean orphans) off the island before it exp…
It’s a fight with a Lich and a Death Knight! The group hesitates on whether or not they should stay or run as their goal had always been to just rescue the souls of Betha and Blondie. The problem is that the souls are trapped in small cages that hang from t…
The group finally runs into Jed and Guy. Now they have to decide who will stay and who will go as they don’t have enough time to rescue the orphans of Atlantis, rescue Blondie and Betha’s souls, and keep everyone together. Also, Fat Deb finds a love interest…
After helping the children below the city of Atlantis, the three musketeers go deeper and find the jail cells that were holding Jed and Guy. While down in the depths, Meme runs into an unexpected ally from the past, but the ally isn’t the same as before. Tim…
Heading into the underbelly of Atlantis, Fat Deb, Gallexy, and Meme continue their search for Jed and Guy, before they continue their search for Betha and Blondie. Below the city the group’s problem solving skills are severely strained. And just when they th…
Armed with information on where their friends are, the three musketeers venture further into Atlantis. They head towards the maintenance area of the city as that appears to be where Jed and Guy are captured. On the way there, the group finally sees some peop…
The group enters the city of Atlantis looking for someone, or something, that can give them clues on where to go to find the souls of Blondie and Betha. This area of the city Ian is not as familiar with and leads our heroes deeper into the metropolis while Mem…
Entering through the open maintenance door, the group gets a first hand taste of the dangers that await them in the city of Atlantis!
The group finds the magical ring needed to escape Kyleland and get back home. They have a vote, and decide that going home is the only thing they want to do. Gallexsy, Meme, Fat Deb, Boom, Mr. Bokbok, and Ian prepare themselves and get back on the road to At…
Get’em! The group somehow surprises the beholder, Kyle! The group fights the ruler of Kyleland in the middle of his treasure horde with the help of Boom, Gallexy’s flesh golem corgi, and Ian, the Atlantean soldier! Will this be enough to take Kyle down, get…
The group makes a plan! Then they decide against it, and then they go with the original plan! Fat Deb, Meme, and Gallexsy decide on a course that will change the fate of Kyleland forever! With Ian, the Atlantean soldier, Boom, and Mr. Bokbok, the three musk…
Confronted by Kyle and surrounded by guards, our heroes have a decisive moment to fight or to run. Things do not go as expected, and secrets are uncovered about the ruler of Kyleland. Also, Meme becomes a bunny.
The group argues a lot on what to do next. They find out from Ubo, the tortle in charge of security, that Kyle has an artifact in his room that will transport our heroes back home. But how they get it is up to the musketeers.
The Three Musketeers get shown to their rooms in Kyleland, and they find out a few more things about this strange place from the Goliath named Felicia, who is the head of “Service” in Kyleland. They do a little exploring trying to find Mr. Bokbok, Boom, and Ia…
The Three Musketeers wake up in a strange fighting arena, surrounded by screaming watchers. They meet a number of very strange characters, but none stranger than Kyle, the eccentric leader of this odd place called Kyleland. The group doesn’t have much time t…
The crew of the Fancy Footwork and the pirates turn their attention to the gigantic dragon turtle that just popped out of the sea! The Musketeers pull out some big spells but manage to take out the dragon before there is any permanent damage to either ship. Ho…
Doc approaches the Three Musketeers with a special mission, she needs them to go to Atlantis while the refugees of Miam are getting transported. The group has to make some hard choices on who to leave behind as only a small boat captained by an enthusiastic sa…
Three weeks have passed with the musketeers in the city of Miam. Things have been spiraling out of control. Instead of the demons being stopped, they have come back in even greater numbers. Christopherson makes his presence known, and disaster quickly follo…
The musketeers go shopping! Meme brings along her newly awakened friend, the chicken, Mr. Bokbok. While trying to secure a baby elephant for Mr. Bokbok to ride on, the girls are approached by a suspicious character that triggers a race through the streets of M…
Our sixth out of the dungeon episode. We review the changes to the girls’ characters now that they are level 10!
This time… the girls go right, instead of left, in the dungeon. They find the bodies of recently killed soldiers, they find more traps, and they find more demons! But do they find Sir Wyatt? They do find something that they did not plan for, and the unicorn…
The girls agree to do a job for Dimitri, the cleric of Bahamut, after Dimitri was able to bring Dave back from the dead. Dimitri asks them to delve into the dungeons below the temple and see if they can bring back a paladin named Wyatt Clas. It seems Sir Wyatt…
It’s a race against time! Meme and Gallexsy travel back and forth across the continent in search of some powerful magic! After taking the Atlantean jet, and borrowing a large sum of money from the Musketeers, the gang ends up in Miam, the capital city of the s…
We pick up right in the middle of the musketeers’ next mission! This mission is to destroy a pesky vampire, but fighting a vampire in its lair is harder than the group was expecting. The three musketeers have to deal with traps, beasts, and the charming magica…
With some new faces around the table playing additional musketeers, our heroes charge into the town surround by gnolls to try and retrieve the Atlantean jet that was left behind. Meme has trouble letting go of her bunny tendencies, and Gallexsy has trouble han…
It’s a rescue mission! Some other musketeers were successful in taking down another evil threat, but they got themselves stuck in a castle surrounded by thousands of Gnolls! Can Meme, Gallexsy, and Dave work together well enough to get them out?
Our fifth out of the dungeon episode. We announce our very first contest! And we review the changes to the girls’ characters now that they are level 8!
The three musketeers finally get back to Mount Olympus and spend the next week getting used to being back home, doing some shopping, and finding out about all the changes that have happened since they left. Gallexsy manages something remarkable, but others are…
Journeying down to the heart of the mountain, the group finally gets to Zelane’s treasure room. But it’s not what they were expecting, and Zelane certainly isn’t what they were expecting either! The paradox also hits the group, what happens to them in the futu…
This is a special cross over event episode that was recorded on December 30th, 2018. This event was a live twitch stream Dungeons & Dragons 5th edition game with daughters from many different podcasts, and this is the captured and edited audio.
Big episode 30! The group encounters Hagitha, the right hand woman of Zelane! The group runs a lot in this episode, but reveals a lot more than what was intended about Christopherson! Their paid dragonborn guide, Jink, really turns out to be a bust! So many ex…
After leaving the tower, the group finds the Dreadnaught guard they had scared away and make a deal. But can they trust this dragonborn as he shows them the way into the mountain, or is he leading them into a trap?
The group has to deal with two dragoborn Dreadnaughts in the guard tower. Things don't go as expected, for both sides in the fight. Plus, Meme turns into a bunny.
The gang is back out in the snow and have to figure out how to get across the gigantic ravine that separates the sides of the mountain. Once across they'll encounter the fire giant's troops for the first time, the Dreadnaughts!
This is our fourth out of the dungeon episode. We were still in town but wanted to keep this consistent with the format that we did these kinds of episodes in the past. Like the others, we're doing some house keeping items as we go over the changes of the gi…
The group leaves the dragonborn village and heads down deep into the mountain. Jed says it’s one of two ways to get to the other side of the mountain, and to get to Zelane. They have to go so deep, they will be coming very close to the Underdark. But there …
Jed leads the group to the “sunlight.” An area in the city bathed in sunlight and perfect for farming, except that it’s been taken over by a monster that the group has agreed to take care of. Once they do that, then the dragon born have agreed to show them h…
The group leaves young Jed to do his butchering work and spends the night at the mushroom farmer Greethen's house. In the morning they attend a council meeting of the dragon born, and it's decided that before the people can show the group to the other side of …
The group finds out why there is a statue of Gerald in front of this ancient dwarven city, and they meet some of the dragonborn inhabitants. The dragonborn prophesied our heroes coming, and in order to help the three musketeers get home, the gang needs to hel…
Surrounded by a frozen and snowy world, the gang seeks out shelter. In the wild they encounter dangerous animals and eventually come across an ancient dwarven fortress dug into a mountain. Inside the fortress, more questions come up as the group tries to fig…
The gang gets back to Olympus and spends their hard earned gold! There's been some changes at the mountain and they get sent on their next adventure!
Part 2 of Samantha's take over as Dungeon Master in support of Women in Table Top Gaming Month!
The group comes face-to-face with Eltor, the ancient black dragon that destroyed Westmin and now resides in the shattered ruins of castle Xilo. He turns out to be vastly more than anything the group was prepared to face. Is this truly the end?
Samantha takes over Dungeon Mastering duties in this first of two special episodes in support of Women in Table Top Gaming Month!
Exciting news for our podcast and the month of June!
In this episode, the three musketeers and Jed have to deal with traps, Kobolds, and betrayal while stomping through the bowels of castle Xilo! Will they survive? And even if they do, can they hope to survive when they come face-to-face with the same ancient …
The girls' uncle Nate joins us as Dave in this adventure! Gallexsy, Meme, Dave, Jed, and Guy make their way into castle Xilo under the cover of night through a secret passage that only the elves that lived in the castle knew about. Inside what will they find…
We finally get to find out what happened to our Dragonborn friend, Jed! We also learn more about the Atlanteans and why there are soldiers in the swamps around the Xiloscient capital. Sensing the end is near for the black dragon, or for themselves, our heroe…
A fight breaks out! But not with whom you would think! At the end, Dave ends up all wet, and the group finds a long lost friend with some unexpected company.
This is our third out of the dungeon episode. We were still in town but wanted to keep this consistent with the format that we did these kinds of episodes in the past. Like the others, we're doing some house keeping items as we go over the changes of the gir…
The gang is surprisingly welcomed by the large group of armed Kua-Toa into the fish people's village, but after a few moments they are sealed inside. Given free reign to move around the village, the group tries to uncover the secrets of the village and how to…
The group encounters a group of Kua-Toa fish people in the caverns leading from the fast moving train. One of the Kua-Toa wears Guy's trademark pot helmet. At first they did not seem aggressive, until they tried to take the gang's weapons. A fight breaks ou…
The three musketeers finally make it back to Westmin! The town is overrun with elves and knights as people flee the damage of the black dragon. The group bravely goes back into the ancient ruins on a quest to find the town’s portly protector, Guy! Will they…
The group makes their way in to the cavern where the master werewolf is hiding. Will they be able to destroy the monster and cure Meme? Will everyone make it out safe? Will they finally be able to get back to Westmin to confront the Black Dragon? Only one …
This is our second episode recorded on just a phone while we were out of town for Thanksgiving. Like the last Out of the Dungeon episode, we're doing some house keeping items as we give a shout out to some listeners and I go over the changes to the girls' cha…
The long awaited griffins bring the group to Dave’s home town of Shadywood. Guy makes an unexpected appearance. They meet Gerald and become minor celebrities after Dave shows them around the town and the group performs some magic. After the sun sets Gerald …
After finding the journal of another adventurer, our heroes surmise that something terrible happened at this mansion. Odd coins of silver are scattered throughout the abandoned keep. Before they can put too many of the pieces together a scream is heard from …
The group heads out with the supply wagon from Olympus. The first few days go smooth until someone is attacked by a wild animal. Betha suggests they make camp at an abandoned mansion not far from their location for extra safety. The Olympus supply wagons us…
The gang goes down to the brig to see this “Rusty” back from the dead. He looks like the dwarf Rusty and knows a lot about Rusty. While questioning the dwarf, a stranger attempts to steal Dave’s Rod of Dragon fear. Meme, Gallexsy, and Dave are certain that …
Journeying back to the ancient ruins, Meme, Gallexsy, and Dave explore the area hoping to find something that will reactivate the platform that transported them thousands of miles away from their homes and friends. They encounter monsters, traps, treasure, an…
This is our first attempt at recording mobile on just a phone, so we’re calling this Dungeons & Dragons & Daughters - Out of the Dungeon! So not a traditional episode. We do a little bit of house keeping in that the girls got to level 3, and this is us going…
The gang gets to Olympus with Ian and the Musketeers. They meet the tinker gnomes Snap, Gringle, and Pop that are working on the Muskelators at the base of Olympus. Dave avoids being their test subject and being thrown into the side of the mountain. Gallexsy f…
The group appears in a room surrounded by 30 armed soldiers. They meet Ian, the commander of this unit that calls themselves the Musketeers. They learn that the Musketeers are a newly formed group with the goal of protecting the planet from powerful evil cre…
Our adventurers lead the townsfolk into some ancient ruins on the outside of town for shelter from the dragon. The dragon destroys the Frowning Jester tavern with its acid breath. In exploring the ruins the group finds some magical items and an even more ancie…
The group takes on a band of goblins and explores their hideout in a cave. On one of the goblins they find a teddy bear, which they suspect belongs to one of the mayor’s children. Pandjed, or Jed, meets up with the group to help after being released from jai…
Meme, Gallexsy, and Dave go with Westmin's Sheriff Varis to answer questions about the rash of robberies in Westmin. At the sheriff's office they meat Greg, the teenage deputy, and Jed. Jed is a dragon born that predicts the end of the world and tells the gr…
Meme, Gallexsy, and Dave meet up in Episode 1! They encounter some kobolds on the way to Westmin. They discover that the kobolds have been sneaking into Westmin and stealing from the local residents. In Westmin they return a stolen necklace to Helm Buckman …
Episide 0! Our first stab at recording and talking about the D&D show we're going to do. No actual game play here, just a train wreck of a pod cast with eight-year-old girls! We'll have our next episode up very soon with our first guest player and actually …
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